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Vockwell

7 Game Reviews w/ Response

All 38 Reviews

You've got a good starting point. I'd suggest looking into Overclocked, another game with midair-punch-based platforming. Some easy changes would be to lower the momentum on moving and turning, and to maybe replace the punch-timer with simply falling faster the longer you remain midair, since it's pretty hard to see the timer from so far away, and I often found myself waiting too long because of it

SilviaFox responds:

Duly noted!

Not only was there a road trip, but it was, in fact, infinite. Runs like ass on Google's dumpster-fire browser. Not much to do, maybe add drifting, or some hovering civilians to ram

LoopBox responds:

"hovering civilians to ram"

Alright, the graphics aren't amazing, but honestly? I had fun. Grinning like a dolt while whistling to find my way around the level was something no game has offered before. I'd love to see this idea refined

Shark-Pool responds:

thx for the feedback dude! For the graphics, I kinda went with a theme (just single-colored blocks) and I can see how they are a tad bit bad. I might make a sequel if I have the time, then would there be more features, defined graphics etc.

You know what they say

Ant responds:

All toasters toast, toast!

Holy crap, Mia moves like she's high on everything! The eyes sell it, too

flop21 responds:

Tbh I cant tell if thats a good or bad thing, but hey thanks at least for the rating

I thoroughly enjoyed this Castlevania-esque game. It was a bit confusing at first, but I got into the groove eventually. My main problem? If you die on the Nosferatu fight, you end up having to kill both his phases with only ten weapons. Thus began the Nosferatu: No hits no Weapons challenge.

Harlemblack responds:

Thank you for the comment! The key for defeating the Nosferatu is to know when to use your weapons in the best way possible.

Get holly
get jolly
get run over by a trolley

Living-Dead Migraine

Joined on 11/19/20

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